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	<title>Comments on: Interview with Nathan Vella of Capy Games, Part 1</title>
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	<link>http://dorkshelf.com/2009/12/02/interview-with-nathan-vella-of-capy-games-part-1/</link>
	<description>Comics, Film, Video Games, TV, Music, Toronto</description>
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		<title>By: Gamercamp LV2 Raises the Bar &#124; Dork Shelf</title>
		<link>http://dorkshelf.com/2009/12/02/interview-with-nathan-vella-of-capy-games-part-1/comment-page-1/#comment-4415</link>
		<dc:creator>Gamercamp LV2 Raises the Bar &#124; Dork Shelf</dc:creator>
		<pubDate>Sat, 20 Nov 2010 16:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://dorkshelf.com/?p=4259#comment-4415</guid>
		<description>[...] In early November of last year, I opened an email from a guy named Mark Rabo. I didn&#8217;t know Mark, but he wanted to tell me about an event that he and his colleague Jaime Woo were putting on called Gamercamp. It didn&#8217;t take much to sell me. Rabo described Gamercamp as a celebration of &#8220;the creativity, art, and history of video games&#8221;, it sounded right up our alley. It also didn&#8217;t hurt that Gamercamp 2009 was to feature keynote presentations by notable local game developers like Raigan Burns &amp; Mare Shepard of MetaNet Software — creators of a former obsession of mine called N — and Nathan Vella of Capy Games, who we had met only days earlier for the Shelf&#8217;s first ever interview. [...]</description>
		<content:encoded><![CDATA[<p>[...] In early November of last year, I opened an email from a guy named Mark Rabo. I didn&#8217;t know Mark, but he wanted to tell me about an event that he and his colleague Jaime Woo were putting on called Gamercamp. It didn&#8217;t take much to sell me. Rabo described Gamercamp as a celebration of &#8220;the creativity, art, and history of video games&#8221;, it sounded right up our alley. It also didn&#8217;t hurt that Gamercamp 2009 was to feature keynote presentations by notable local game developers like Raigan Burns &amp; Mare Shepard of MetaNet Software — creators of a former obsession of mine called N — and Nathan Vella of Capy Games, who we had met only days earlier for the Shelf&#8217;s first ever interview. [...]</p>
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		<title>By: Joel</title>
		<link>http://dorkshelf.com/2009/12/02/interview-with-nathan-vella-of-capy-games-part-1/comment-page-1/#comment-579</link>
		<dc:creator>Joel</dc:creator>
		<pubDate>Thu, 03 Dec 2009 00:44:59 +0000</pubDate>
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		<description>Man, that&#039;s a great interview.  I really like hearing how independent companies get started in the dream business.  Very motivational. I&#039;ve been, uh, UN-productive at Pauper&#039;s... that&#039;s as close as I get to a similarity. Can&#039;t wait for the second part. Wish I had been there! Critter Crunch was wicked fun!</description>
		<content:encoded><![CDATA[<p>Man, that&#8217;s a great interview.  I really like hearing how independent companies get started in the dream business.  Very motivational. I&#8217;ve been, uh, UN-productive at Pauper&#8217;s&#8230; that&#8217;s as close as I get to a similarity. Can&#8217;t wait for the second part. Wish I had been there! Critter Crunch was wicked fun!</p>
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