Despite a lackluster season finale, the slasher spinoff is frightening because it remains grounded in reality.
What does it mean when a game studio makes a game you're not expecting?
Observations and impressions from the first few hours of the massive No Man's Sky.
Abetted by director David Ayer, the actor's method approach to The Joker helps explain where Suicide Squad went awry.
Eric and Peter Counter discuss Ghostbusters, Stranger Things, and the Pokemon GO phenomenon.
Forget the movie. Activision's $65 pile of garbage is truly insulting to Ghostbusters fans.
Eric and Jon discuss Gone Home, Resident Evil 7: Beginning Hour, and the fragmented games journalism landscape.
Forget the tech buzz. Here are some practical applications of virtual reality that you should actually care about.
After years of misery, Battle of the Bastards is the surest sign yet that Game of Thrones has finally turned a corner.
Sony's E3 press conference was a good reminder that content always comes first when it comes to gaming.
The Director of 1979 Revolution: Black Friday discusses the challenges of documentary game making.
Warcraft is a great looking adaptation that occasionally forgets to be a movie and not a video game.
The 2016 version of Doom is the rare video game that makes its violence feel righteous.
Uncharted 4: A Thief's End is a somber yet thrilling outing that serves as a satisfying coda to the franchise.
Talking The Witness, 1979 Revolution, and what it's like to watch Game of Thrones now that the show is ahead of the books.
Ratchet and Clank is a mediocre film but a decent template for future video game adaptations.
Star Fox Zero once again proves that motion controls don't always make games better.
1979 Revolution is the rare video game that brings nuance and humanity to conflict in the Middle East.