Why is there so much adult nostalgia in children's entertainment?
Despite the mediocre introduction, the new PS4 compilation once again makes Uncharted one of the most purely entertaining experiences available on a modern console.
The new mash-up is a ruthlessly commercial yet entertaining cross-fiction fever dream from an anarchic child's imagination.
The new Toronto stage show is a wonderful ghost story told with grace, poise, and considerable skill.
How (and why) do you teach players to enjoy a game with limitless destructive possibilities?
Illusionist Nicholas Wallace talks about creating an atmosphere and the appeal of the supernatural in the new stage play Seance.
We double-checked, and we're 95% sure there are no N++ secrets hidden in this article.
The mission structure and gameplay in Assassin's Creed: Syndicate give players unprecedented freedom to determine the protagonists' personalities.
The inaugural Festival of International Virtual and Augmented Reality Stories takes places this weekend and showcases the unique artistic capabilities of Virtual Reality.
Eric sits down with the team at Golden Gear Games to discuss indie development and Fate Tectonics.
Eric offers a mea culpa after getting some hands-on time with Sony's Project Morpheus at Fan Expo Canada.
Rise of the Tomb Raider makes Lara Croft a more plausible character, but the upcoming sequel still sends mixed messages about its protagonist.
Dork Shelf's resident Hannibal expert Peter Counter joins Eric to discuss the Hannibal finale and everything that made it great.
Despite Hideo Kojima's undeniable ambition, Metal Gear Solid remains a juvenile series that does not function as serious drama.
We spoke with Halo 5 Creative Director Tim Longo about Master Chief and the practical benefits of a more expansive Halo universe.
At the University of British Columbia, games like Counter-Strike: Global Offensive are increasingly becoming a part of the mainstream intercollegiate landscape.
Rock, Paper, Cynic creator Peter Chiykowski discusses his upcoming album and his efforts to coordinate the world's nerdiest game of Broken Telephone.
Eric and MK Ultra Creative Director Mathew Kumar discuss the studio's new game Knight and Damsel.