Nintendo is falling behind with a holiday lineup that nobody will be talking about, writes Eric. Is its consistency worth the predictability?
The Gamercamp Honours Ceremony told the story of one manic weekend that helped spawn an entire gaming community.
Ubisoft brought out the palm trees, Jolly Rogers and bottles of rum for a preview of Assassin's Creed IV: Black Flag. Read Eric's initial impressions of the latest game in Ubisoft's flagship series.
Gamercamp will celebrate the Toronto Independent Game Jam at the inaugural Gamercamp Honours Ceremony on Friday, Nov. 1. Do you have any stories about TOJam? Share them using the Twitter hashtag #TOJamXOXO!
Kate Drummond, the voice of Grim in Ubisoft's Splinter Cell: Blacklist and a former grade school teacher, is uniquely qualified to speak to issues concerning video games, violence, and children’s education.
Eric explains why Valve's trio of new announcements - Steam Machines, Steam OS and the Steam Controller - might not live up to expectations of reinventing the video game console landscape.
When Fan Expo announced that it was adding sports to the lineup for 2013, it dredged up old stereotypes about jocks battling nerds for schoolyard supremacy. Eric Weiss decided to find out whether the mere presence of baseball cards would attract drunken bleacher bums like All You Can Eat Wings Night at Hooters.
Fan Expo stormed through Toronto to the tune of an estimated 100,000 people over the weekend, and Dork Shelf was there to take in all the sights, sounds, and cosplay on display. Here are a few quick gaming-themed notes from the show floor.
“I don’t want to be a male online. I just want to be me.” Vancouver's Kimberly Voll hopes to bring change with this weekend's game jam, iamagamer, featuring strong female protagonists.
The verdict is in. Sony won, Microsoft lost, Nintendo stayed the course and we can all go home because Jack Tretton dropped the microphone. If only it were that simple.
Benjamin Rivers may have released his hit horror adventure game Home last year, but the work has been far from over for this Toronto-based indie developer.
Last year, the organizers of the Toronto Comics Arts Festival (TCAF) began carving out a space for video games with the inaugural Comics vs. Games display. It went so well that they’re continuing the trend in 2013, filling out Comics vs. Games 2 with new panels, new collaborations, and – perhaps most importantly – a new location for the inaugural Bit Bazaar.
What's going on with Game Jam: The Documentary? Dork Shelf's Eric Weiss talks to director Troy Morrissey to get some answers.
These days, most games billed as Metroidvania don’t live up to the moniker. Enter Guacamelee!, an excellent Mexican-themed brawler that oozes 2D authenticity. The latest offering from Toronto’s DrinkBox Studios maximizes the Metroidvania concept with tight combat, intricate level design, and a colourful aesthetic that reminds players that more is not necessarily better.
Given Roger Ebert’s well-publicized opinions about gaming’s (lack of) potential as an art form, some might find it strange to eulogize him in the context of video games. Personally, I think it’s important. While the many accounts of his unrivaled contributions to film are obviously well-deserved, Ebert had far more to offer the world than a couple of thumbs up or down.
Dork Shelf writer Eric Weiss shares his thoughts on what makes a video game replayable after essentially replaying God of War for the fourth time on a console with Ascension.
When you walk into the Game On 2.0 exhibit at the Ontario Science Centre, the first thing you’ll notice is a massive projection of PONG. That’s to be expected. The new gallery chronicles the history of video games and PONG is doubtlessly one of the originals.
How do you top one of the most violently spectacular trilogies in gaming? The Sony Santa Monica Lead Environment Artist discusses his team’s creative approach to God of War: Ascension and the challenge of staying relevant while reintroducing Kratos to another generation of gamers.