Posts by Eric Weiss

Meet Bit Bazaar, TCAF’s Physical Digital Games Marketplace

Last year, the organizers of the Toronto Comics Arts Festival (TCAF) began carving out a space for video games with the inaugural Comics vs. Games display. It went so well that they’re continuing the trend in 2013, filling out Comics vs. Games 2 with new panels, new collaborations, and – perhaps most importantly – a new location for the inaugural Bit Bazaar.

Guacamelee! Review

These days, most games billed as Metroidvania don’t live up to the moniker. Enter Guacamelee!, an excellent Mexican-themed brawler that oozes 2D authenticity. The latest offering from Toronto’s DrinkBox Studios maximizes the Metroidvania concept with tight combat, intricate level design, and a colourful aesthetic that reminds players that more is not necessarily better.

Thought Bubble: A Gamer’s Thank You to Roger Ebert

Given Roger Ebert’s well-publicized opinions about gaming’s (lack of) potential as an art form, some might find it strange to eulogize him in the context of video games. Personally, I think it’s important. While the many accounts of his unrivaled contributions to film are obviously well-deserved, Ebert had far more to offer the world than a couple of thumbs up or down.

Thought Bubble: God of War: Ascension

Dork Shelf writer Eric Weiss shares his thoughts on what makes a video game replayable after essentially replaying God of War for the fourth time on a console with Ascension.

Interview: Patrick Moran discusses Game On 2.0

When you walk into the Game On 2.0 exhibit at the Ontario Science Centre, the first thing you’ll notice is a massive projection of PONG. That’s to be expected. The new gallery chronicles the history of video games and PONG is doubtlessly one of the originals.

Interview: John Palamarchuk talks God of War: Ascension

How do you top one of the most violently spectacular trilogies in gaming? The Sony Santa Monica Lead Environment Artist discusses his team’s creative approach to God of War: Ascension and the challenge of staying relevant while reintroducing Kratos to another generation of gamers.

Gallery: Game On 2.0

This weekend, the Ontario Science Centre launches Game On 2.0, an extensive exhibition and celebration of all things video games, and Dork Shelf got a sneak peek at the 150-plus (playable!) games on display.

News Shelf: 11/01/13

And now, all the game news that’s fit to print. IGF announces finalists, Nvidia debuts a handheld device, Sony clamps down on used games, Zynga gets a TV show, THQ continues to have a hard time even in bankruptcy, and Toronto reveals itself as Raccoon City!

Gamercamp: No Quarter with Charles Pratt and Matt Parker

Here's a crazy question: What if - just what if - the current generation of indie game developers were also the future generation of indie rockers, touring the country hitting local bars and selling custom game equipment out of the back of VW vans for $15 a pop?

Assassin’s Creed III Review

Assassin’s Creed III is an excellent game. It might even be a great game, depending on how you define that amorphous notion of ‘greatness.’ Explaining why, however, is a trickier proposition that may depend entirely on your own idiosyncratic interpretation of Americana.