James Farrington

James is a writer/poet/critic with a passion for (and possibly an obsession with) video games. As much as he loves discussing the joys of playing games, James is also interested in exploring gaming as an art form that is influenced by (and simultaneously influences) dominant cultural norms. Beyond video games and writing James spends his time watching films and cheesy sci-fi television shows. James writes articles and game reviews for Dork Shelf and Extremegamer.ca.

Interview: Ghost Recon: Future Soldier

May 20, 2012

We had a chance to talk with Tommy Jacob, Creative Director on Ghost Recon: Future Soldier’s multiplayer, while at the game’s launch event in Toronto. Most of our discussion revolved around Red Storm’s relationship with Special Forces soldiers, how those relationships influenced the game, and the contrasts between a video game and real-world Special Forces tactics. Continue reading

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Starhawk Review

May 18, 2012

Starhawk, from LightBox Interactive and Sony Santa Monica, is an ambitious game that combines several genres in an attempt to create a unique experience for gamers. Unfortunately, Starhawk seems content with stuffing its well-crafted and genre-bending gameplay into a very standard — and safe— game with few surprises and little ingenuity in terms of game modes and game types. Continue reading

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Gravity Rush Preview

May 16, 2012

Gravity Rush boasts gorgeous visuals, beautiful comic-book/anime style cutscenes, and an intuitive touchscreen world-map, and could be just the kind of game Sony needs to promote in order to entice gamers to pick up a Vita. Continue reading

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Game of Thrones: The Game Preview

May 15, 2012

In many ways, GoT:TG has more in common with George Martin’s Song of Ice and Fire books than the HBO drama. Still, the developers managed to work in the likenesses of some of the characters from the show offering a little continuity between the game and the HBO series. Continue reading

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Papo & Yo Preview

May 12, 2012

During PlayStation’s 2012 Spring Showcase we had a chance to talk with Charles-William Bibaud, Line Producer on Papo & Yo, about the development of the game, its unique narrative, and the challenges of trying to translate lived experiences into an interactive medium. Continue reading

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Gears of War 3: Fenix Rising DLC Impressions

January 20, 2012

This past week the newest Gears of War 3 DLC, entitled Fenix Rising, became available for download on Xbox Live. The DLC features several new character skins, five new maps, and a new leveling system for those who just cannot get enough of Gears 3. For 800 Microsoft points Fenix Rising offers some decent content but not everyone will use all the features available for download. Continue reading

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Forza Motorsport 4 Review

October 12, 2011

Forza Motorsport 4 is a racing game designed for those who love driving, tuning, and customizing cars. The amount of options for customizing not only one’s car but also one’s gaming experience might be daunting to some gamers, but Turn 10 and Microsoft Studios have turned Forza 4 into an incredibly accessible game for both the casual and hardcore markets. Additionally, the game’s robust online multiplayer suite makes Forza 4 an incredibly rich and fulfilling game. In short, Forza 4 will offer any gamer a great driving experience. Continue reading

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Forza Motorsport 4 Preview

October 10, 2011

At the Forza Motorsport 4 launch event in Toronto we got a hands-on demo of the game. Forza Motorsport 4, from Turn 10 and Microsoft Studios, offers a myriad of new gameplay, customization, and community options that are sure to entice any racing fan. However, the event highlighted the variety of controllers a player can use to control the vehicles in the game. We had the chance to try out three of the game’s major controller options: Driving with Kinect, using Microsoft’s new Wireless Speed Wheel, and playing with the standard Xbox 360 controller. Continue reading

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Gears of War 3 Review

September 20, 2011

Gears of War 3 from Epic Games and Microsoft Game Studios is one of the most definitive and comprehensive third-person shooters on the market. Gears 3 offers fans an action heavy conclusion to Delta Squad’s story, as well as an excellent selection of online game modes. The game provides the same solid gameplay and great visuals the series is known for, but even some Gears fans may find the game’s singleplayer campaign lacking in substance. On the other hand the game’s polished and varied versus and co-op game modes should convince many gamers to give Gears of War 3 a try. Continue reading

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Gears of War 3 Features Interview

September 19, 2011

At the recent Gears of War 3 press event in Toronto we had a chance to sit down with Jeff Rivait, Product Manager – Xbox Games and Accessories, and ask him a few questions about the development, gameplay, and features of Gears of War 3. Continue reading

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Gears of War 3 Preview

September 15, 2011

At the recent Gears of War 3 launch event in Toronto we had the opportunity to play about two and a half hours of the Gears of War 3 singleplayer campaign. The few hours we played of Gears 3 were filled with intense battles, huge bosses, new enemies, and a decent variety of gameplay. We certainly enjoyed our time with the game and cannot wait to play through the whole singleplayer campaign. Continue reading

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