Jonathan Ore

Associate Editor - Jonathan has considerable Dork Cred in video games and Shakespeare, and acceptable Dork Cred in comic books, anime, whiskey and fantasy literature. He's also an associate producer at the CBCNews.ca Community page. Email: jonathan@dorkshelf.com

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Ultimate Marvel vs. Capcom 3 Review

December 6, 2011

Are 12 new characters, additional modes and updates enough to justify a $40 disc release 10 months after its predecessor? How will the changes to the previous characters affect the high-level tournament scene? And what the hell is a raccoon doing with a repeater cannon? Continue reading

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Gamercamp LV 3 Launches This Weekend

November 21, 2011

Toronto’s video game community will gather this weekend for Gamercamp LV 3, a mishmash of panel discussions, demos, game jams and social events that is growing almost as exponentially as the local community itself. As part of Gamercamp, The ‘Shelf has partnered with Toronto After Dark to present the “Full Motion Video” film program. Continue reading

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Assassin’s Creed: Revelations Launch Event

November 14, 2011

Few places in Toronto are as appropriate for an Assassin’s Creed event as the Berkeley Church on Queen and Parliament. Originally built in 1871, it’s a mix of the modern and the historical – a perfect fit for the time-jumping, history-shaping saga that continues this week with the release of Ubisoft’s latest chapter in the series, Assassin’s Creed: Revelations. Continue reading

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TIFF Nexus Locative Media Innovation Day

November 5, 2011

It has buttons, says Sony’s PlayStation Move. You are the controller, says Microsoft’s Kinect. Pfft… that’s all child’s play. Have you ever flown a plane using only your eyes? Continue reading

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RAGE Review

November 2, 2011

In the last year of development for id’s newest first-person shooter RAGE, you might be forgiven if you thought “MEGATEXTURES” was actually its title. Yet here we are, on the tail end of a promotional tour that made no bones about it: RAGE is the next DOOM. But has id evolved beyond its innovative roots to carve a niche for itself among a market bloated with shooters? Continue reading

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Toronto Cartoonists Workshop’s Industry Night

August 25, 2011

It’s been a busy year for the Toronto Cartoonists Workshop. A school launched By professionals in the comic book industry with the intention of training tomorrow’s artists and authors, TCW has expanded its course offerings and continues to cultivate new talent. We spoke with instructor and co-founder Ty Templeton about what’s next for TCW. Continue reading

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Assassin’s Creed: Revelations X-11 Impressions

August 21, 2011

Alexandre Breault, Ubisoft’s lead game designer for Assassin’s Creed: Revelations, gave Dork Shelf a rundown of the game’s latest preview build at Microsoft’s X-11 holiday preview event last week. A beardy, burly Ezio Auditore is on his way to Masyaf, former stomping grounds of his predecessor Altair. Continue reading

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Batman: Arkham City X-11 Impressions

August 21, 2011

Rocksteady Studios showed off a preview build of Batman: Arkham City at Microsoft’s X-11 event last week, and we had a chance to romp through a wrecked of Gotham’s biggest prison yard ever. Unsurprisingly, we left as excited as the previews and trailers have been making us over the past year, and then some. Continue reading

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King’s Bounty: Legions open beta on Facebook

August 10, 2011

King’s Bounty: Legions, the Facebook free-to-play version of 1C Company’s role-playing game, opened the doors to its beta realm this week. From early impressions of Legions, the free browser-based version proved surprisingly robust, and might be the best video game using the Facebook platform to date. Continue reading

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Hathaway’s Catwoman in The Dark Knight Rises

August 5, 2011

The first shot of Catwoman in Christopher Nolan’s upcoming film The Dark Knight Rises surfaced today. Played by Anne Hathaway, the cat burglar (real name Selina Kyle) wears leather and a high-tech visor of some sort, while riding a bike that looks an awful lot like the one Christian Bale’s Batman has been known to use. Continue reading

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Generation Hope #9 Review

August 4, 2011

Generation Hope #9 is “the one where we’re using the X-metaphor to talk about teenage gay suicide.” It’s not a story where they “deal with” teenage gay suicide, of course; that would imply some sort of satisfactory resolution, if not an outright happy ending. Continue reading

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Super Street Fighter IV: Arcade Edition Review

July 9, 2011

Super Street Fighter IV: Arcade Edition won’t get new players interested in the fighting game scene any more than the latest map pack will for the Call of Duty franchise. But anyone who’s sunk dozens of hours into the game over the past three years would do well to upgrade for roughly the price of two pints. Continue reading

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