In this episode, Gabby speaks with Klaus Lyngeled of Zoink Games about their upcoming games Fe and Flipping Death.
Butterscotch Shenanigans' Sam Coster talks about developing Crashlands after being diagnosed with cancer.
In this special episode, Gabby speaks with all of Play Dead’s Season 2 guests about their most memorable video game deaths.
In this special VR episode, Gabby speaks with EVE: Valkyrie lead designer Andrew Willans and Globes VR creator Kim Koronya about death and empathy in virtual reality.
Gabby speaks with Niamh Schönherr about her upcoming game Sofðu litla tófan mín: A Lullaby (or “Sleep Tight my Little Fox: A Lullaby”), death in Icelandic folklore and ritual, and the connection between food and death.
In this episode, Gabby speaks with Adam Saltsman of Finji Co. about their upcoming game Overland, permadeath design in video games, and what it means to survive the apocalypse.
In this episode, Gabby speaks with Justin Kuiper, the lead writer at Route 59 Games, about how death is used as a mechanic and storytelling device in their upcoming game Necrobarista.
In the season 2 premiere, Gabby talks death and eSports with The Score’s Daniel Rosen and Professional Counter-Strike: GO player Stephanie Harvey.
In this special end of the year episode of Play Dead, Gabby asks several game developers about their most memorable video game deaths, from NPC deaths, to game glitches, to digital reminders of deceased loved ones.
Gabby discusses death in Night in the Woods with game developer and artist Scott Benson.
Gabby discusses purposefulness and permadeath speed runs with game developer Pippin Barr.
Gabby discusses death in children's media with social worker Linda Hochstetler and Sago Sago Art Director Aaron Leighton.
Gabby discusses the death-centric game One Last Cup with Ikonoclast designer Alex Zandra Van Chestein.
Gabby discusses death in Sunless Sea and Fallen London with Failbetter Games founder Alexis Kennedy.
Gabby talks with Jim Guthrie, Robby Duguay, and Rich Vreeland (aka Disasterpeace) on a music-themed episode of the PlayDead podcast.
Gabby and Lucas discuss Return of the Obra Dinna and how indie developers are changing death in video games.
Gabby sits down with Benjamin Rivers to discuss common death tropes and the way Ben uses death in his games Home and Alone With You.
On this week's PlayDead, Gabby is joined by Kara Stone as they discuss her newest game and the way subjects like suicide are treated in game development.