Developers have three days to make a game. Dork Shelf has the details.
We spoke to the man behind Mark of the Ninja - in Gamercamp's Ninja Room, no less - about systems, design and where the player's "choices and consequences" fit into video games in the modern age.
Our Gamercamp video interview with veteran Assassin's Creed scribe Jill Murray.
The Gamercamp Honours Ceremony told the story of one manic weekend that helped spawn an entire gaming community.
Greetings dorks! We've got one final Gamercamp contest for you today! Enter for a chance to win one a pass to Toronto's Gamercamp Interactive and Game Conference on Friday, November 1 from 9 am - 5 pm, courtesy of Dork Shelf and our friends at Gamercamp!
The Gamercamp contests keep coming! Enter for a chance to win a ticket to Antichamber creator Alexander Bruce's talk at Gamercamp on Sunday, November 3 at 7 pm, courtesy of Dork Shelf and our friends at Gamercamp!
We've got another awesome Gamercamp contest today. Enter for a chance to win a ticket to Assassin's Creed series writer Jill Murray's talk at Gamercamp on Saturday, November 2 at 7 pm, courtesy of Dork Shelf and our friends at Gamercamp!
We've got another Gamercamp contest today for all you gamers out there. Enter for a chance to win a ticket to Mark of the Ninja lead designer Nels Anderson's opening night talk at Gamercamp on Friday, November 1 at 7 pm, courtesy of Dork Shelf and our friends at Gamercamp!
Enter for a chance to win one of three pairs of passes to Toronto's Gamercamp Arcade on Saturday, November 2 and Sunday, November 3 from 10 am - 7 pm, courtesy of Dork Shelf and our friends at Gamercamp!
Gamercamp will celebrate the Toronto Independent Game Jam at the inaugural Gamercamp Honours Ceremony on Friday, Nov. 1. Do you have any stories about TOJam? Share them using the Twitter hashtag #TOJamXOXO!
Dyad creator Shawn McGrath candidly reveals why he thinks storylines in video games are "idiotic."
Here's a crazy question: What if - just what if - the current generation of indie game developers were also the future generation of indie rockers, touring the country hitting local bars and selling custom game equipment out of the back of VW vans for $15 a pop?
Capybara Games' Kenneth Yeung described how Super TIME Force's origins at the 2011 TOJam informed its evolution into its current guise as an upcoming Xbox Live Arcade title.
For DrinkBox Studios co-founder Chris Harvey, a third-round takedown may be just around the corner with Guacamelee!
Minority Media's Vander Caballero (Papo & Yo) on the need for more empathy and emotion in games.
DayZ creator Dean Hall has only killed once in his own video game. This is an oddity because the world of the multiplayer zombie apocalypse mod for ARMA II is cutthroat. Stories of being taken hostage by other gun-toting players, ambushed by bandits and picked off by camping snipers are rampant, more so than tales of zombie-related mayhem.
Another year, another Gamercamp! With the fourth iteration of the Toronto-based video game culture festival now in the can, the Shelf's Eric Weiss, Jon Ore, and Timothy Krynicki round up last night's social events and a selection of today's speakers.
Our uncut 24-minute interview with DayZ creator and Gamercamp keynote speaker Dean Hall. We discuss the origins of the wildly popular zombie mod, the standalone version set to launch later this year, his first and only player kill, the trouble with the game industry, and more.