Toronto’s video game community will gather this weekend for Gamercamp LV 3, a mishmash of panel discussions, demos, game jams and social events that is growing almost as exponentially as the local community itself. As part of Gamercamp, The ‘Shelf has partnered with Toronto After Dark to present the "Full Motion Video" film program.
Few places in Toronto are as appropriate for an Assassin's Creed event as the Berkeley Church on Queen and Parliament. Originally built in 1871, it's a mix of the modern and the historical – a perfect fit for the time-jumping, history-shaping saga that continues this week with the release of Ubisoft's latest chapter in the series, Assassin's Creed: Revelations.
It has buttons, says Sony's PlayStation Move. You are the controller, says Microsoft's Kinect. Pfft... that's all child's play. Have you ever flown a plane using only your eyes?
In the last year of development for id's newest first-person shooter RAGE, you might be forgiven if you thought "MEGATEXTURES" was actually its title. Yet here we are, on the tail end of a promotional tour that made no bones about it: RAGE is the next DOOM. But has id evolved beyond its innovative roots to carve a niche for itself among a market bloated with shooters?
Friday Oct 28 – TO Jam Arcade Opening party, 7:00 pm-12:00 am Saturday Oct 29 – TO Jam Arcade, 10:00 am – 4:00 pm Location OCAD University Great Hall, 100 McCaul Street – Free event The Toronto Independent Game Development Jam (TOJam) is a free, annual game-making event open to the public. For the last […]
Digifest is Toronto’s international festival celebrating innovation and digital creativity. From October 26-30, we will be bringing together some of the world’s best and brightest to showcase next generation digital art & design. Established and emerging designers, technologists and artists will come together during Digifest for presentations, incredible demos, interactive exhibitions and parties. Attendees will learn about the latest trends and experience innovations firsthand.
As part of Digifest 2011 Innovation Days, TIFF Nexus hosts the first in a series of conferences that bring film, gaming and new media professionals together at TIFF Bell Lightbox.
Forza Motorsport 4 is a racing game designed for those who love driving, tuning, and customizing cars. The amount of options for customizing not only one’s car but also one’s gaming experience might be daunting to some gamers, but Turn 10 and Microsoft Studios have turned Forza 4 into an incredibly accessible game for both the casual and hardcore markets. Additionally, the game’s robust online multiplayer suite makes Forza 4 an incredibly rich and fulfilling game. In short, Forza 4 will offer any gamer a great driving experience.
At the Forza Motorsport 4 launch event in Toronto we got a hands-on demo of the game. Forza Motorsport 4, from Turn 10 and Microsoft Studios, offers a myriad of new gameplay, customization, and community options that are sure to entice any racing fan. However, the event highlighted the variety of controllers a player can use to control the vehicles in the game. We had the chance to try out three of the game’s major controller options: Driving with Kinect, using Microsoft’s new Wireless Speed Wheel, and playing with the standard Xbox 360 controller.
Gears of War 3 from Epic Games and Microsoft Game Studios is one of the most definitive and comprehensive third-person shooters on the market. Gears 3 offers fans an action heavy conclusion to Delta Squad’s story, as well as an excellent selection of online game modes. The game provides the same solid gameplay and great visuals the series is known for, but even some Gears fans may find the game’s singleplayer campaign lacking in substance. On the other hand the game’s polished and varied versus and co-op game modes should convince many gamers to give Gears of War 3 a try.
At the recent Gears of War 3 press event in Toronto we had a chance to sit down with Jeff Rivait, Product Manager – Xbox Games and Accessories, and ask him a few questions about the development, gameplay, and features of Gears of War 3.
At the recent Gears of War 3 launch event in Toronto we had the opportunity to play about two and a half hours of the Gears of War 3 singleplayer campaign. The few hours we played of Gears 3 were filled with intense battles, huge bosses, new enemies, and a decent variety of gameplay. We certainly enjoyed our time with the game and cannot wait to play through the whole singleplayer campaign.
We all remember those halcyon days spent playing the Squaresoft classic Chrono Trigger on our Super Nintendos, and so to does the executive board of Kobayashi-Nielson Enterprises. It was with that nostalgia in mind that the controversial weapons manufacturer announced plans to open a Chrono Trigger Theme Park in 2003. Presenting the top ten reasons supporting a Chrono Trigger Theme Park!
Catherine is a bit of a legacy project from the Persona Team, but they don’t drag any Persona iconography kicking and screaming into it. There are no zombie dogs, Pyramid Head or pretty pan blonde boys with goofy swords. Catherine's pastiche is conjured from scratch. And that’s one hell of a reason to start a steamy affair.
Check Out The Gamercamp Jr Website, Kits, and Meetup! Thanks for your interest in Gamercamp Jr! Our goal is to help the next generation become more games literate and support any games-related ventures to express themselves whether it be as an enthusiastic player, a creative developers, or a thoughtful part of the media. In this […]
King's Bounty: Legions, the Facebook free-to-play version of 1C Company's role-playing game, opened the doors to its beta realm this week. From early impressions of Legions, the free browser-based version proved surprisingly robust, and might be the best video game using the Facebook platform to date.
Perhaps it came out too close to Activision’s Prototype, maybe a superhero-who-isn’t was not a marketable enough concept for people to latch on to, but whatever the reason may be, folks just don’t seem to talk about the original inFAMOUS on the same level they do Uncharted, or even Sucker Punch’s own Sly Cooper. inFAMOUS 2 hopes to drive it all home, carrying the pulse of the first and wrap up both the narrative and the possibilities rooted in the first. Is there chain-lightning in the follow-up, or is there not enough power to keep this engine running?
Toronto Indie Game Tuesday is a new weekly feature on the site. Every Tuesday, we will endeavour to encapsulate all the latest and greatest goings on in the local indie game scene, from news and trailers, to playable demos, download codes, events and more!