Tag Archives: interview

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Interview with Anamanaguchi: Chiptunes, Video Games and Scott Pilgrim

By Zack
August 2, 2010

This interview first appeared in Steel Bananas.

I don’t know if you’ve caught on to this by now, but gee-whiz I like video games. I will buy video games for systems I don’t even own because I like the cover art. I lose sleep wondering how great a new 7th Guest would be. Well, golly, I love everything about entertainment’s most time consuming variant, and I hope you do too. As it has long since past infiltrated our culture, it’s seen in movies (poorly) written about (awkwardly) and talked about (hopelessly). But did you know there’s entire genres of music that sound like Duck Tales for the NES? It’s true! On top of forcing you to do a Popeye impersonation upon utterance, Anamanaguchi is one of the most popular chiptune bands there is. Coming from New York, they’ve enchanted music snob and game dork alike with their furiously addictive brand of chip punk. Visiting The Whippersnapper for NXNE, and recently completing the score to the Scott Pilgrim video game coming out later this summer, I had a few things to ask members Peter Berkman and Ary Warnaar when not being distracted by Little Italy’s attractive pizza smells.

Zack: Alright we need to lay down some ground rules.

Peter: Ground rules?

Zack: Yeah, so first, no Portal references, none, and like a maximum of oh, say, three YouTube allusions.

Peter: No Portal references will be easy, three YouTube videos max will be difficult.

Zack: How’d this ensemble start?

Peter: The ‘assembly,’ as we pronounce it in America, actually had a couple of ‘begannings.’ In December of 2003, I was a ‘fefteen’ year old boy and I stumbled upon this backend ‘wabsite’ where I ‘doonloaded’ a program called NerdTracker 2. It turned out it was a DOS program where you could ‘proogram’ Nintendo stuff and write NSF, which is sweet! Man I’m doing a bad job at this. Okay, here’s the abridged version. I found this FUCKING program and then I started making music that sounded just like video game music. Then I started to make music that I was writing with my actual band on the Nintendo and it was kind of like rock music, then I added some guitars in it and said, “Woah dude, this is the exact music I want to be making.” I went to college, I met Ary, then we were FOUR GUYS IN A BAND!

Zack: Cool! I hear bands have four guys.

Peter: Bands usually have four guys, actually in the States there’s this program where you can get some tax breaks if you are a band with four guys. It’s the four-guy-band-clause. Prop 4Guy. It was introduced by Gerald Ford.

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Dork Shelf visits T.O. Jam 2010

By Dork Shelf Team
June 4, 2010

We paid a visit to the 2010 Toronto Independent Game Development Jam to talk with the organizers and participants at this awesome event. Got an urge to get your game on this weekend? Look no further than the 2010 Toronto … Continue reading

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Interview with John Palamarchuk Lead Cinematic Artist on God of War 3

By Dork Shelf Team
March 12, 2010

At a recent preview event for God of War III we had a chance to talk with John Palamarchuk, Lead Cinematic Artist at Sony’s Santa Monica Studio. He talked about what players can expect from the game, how he got … Continue reading

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Interview with Aaron Douglas of Battlestar Galactica and The Bridge

By Dork Shelf Team
February 24, 2010

Dork Shelf had a chance to chat with Canadian actor Aaron Douglas at FanExpo a few months ago. Douglas, best known to audiences for his work as Chief Tyrol on the acclaimed Sci-Fi series Battlestar Galactica, had just wrapped filming … Continue reading

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Interview with Gareb Shamus of Wizard Entertainment

By Dork Shelf Team
January 18, 2010

Local convention fans have been abuzz since it was announced that Wizard Entertainment had purchased the long running Paradise Toronto Comic Con. Wizard Entertainment is a well known quantity amongst dorks, not only for putting on some of North America’s … Continue reading

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Interview with Ubisoft Toronto’s Employee #1

By Dork Shelf Team
December 4, 2009

We recently had the chance to sit down with Derek Lebrero, Ubisoft Toronto’s Employee #1.  As the public face of Ubisoft in Toronto we wanted to find out more about him: who he was, how he became the first employee … Continue reading

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George Lucas: Maker of Films

By Will
June 26, 2009

The Binary Bansai has unearthed a rare hour long interview with Star Wars creator George Lucas from 1971.  Filmed hot on the heels of his first feature film THX 1138, the piece entitled George Lucas: Maker of Films features a … Continue reading

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