Ace Attorney doesn't apologize for being a game. Other film adaptations should learn from that example.
The Order 1886 sets an ugly precedent for consumer gameplay value.
The lack of good sales data needlessly clouds the relationship between publishers and consumers.
Godus tells us more about the problems with Kickstarter than it does about Peter Molyneux.
History and fantasy combine when Game of Thrones takes over Quebec's Hotel de Glace.
The characters in Life is Strange remain compelling even when the dialogue isn't realistic.
The new profit-sharing initiative could be a sign of things to come.
Thoughts on the greedy lunacy of selling the nostalgia before the game.
Turtle Rock's upcoming Evolve is an exercise in Natural Selection and game development.
Hinterland's upcoming survival game makes a bigger impact with the weather than most games do with the undead.
Forcing every game to have a male protagonist is tedious rather than profitable.
An emulator is usually not the best way to experience a classic video game.
Shadowrun: Dragonfall forces players to choose between the system and the story.
A chase scene is more exciting when the audience knows why it's happening.
Dragon Age: Inquisition wastes new tech on graphics when it could be improving immersion.
Console exclusives are a relic of the past that deserves to be abandoned.
Reflections on a passionate relationship with a manipulative game.
Assassin's Creed Unity is a video game hidden beneath a pile of intrusive microtransactions.