Are video games art? Yes. Should we move on? Yes. A guest editorial from Ubisoft Toronto narrative designer Navid Khavari.
Another year, another Gamercamp! With the fourth iteration of the Toronto-based video game culture festival now in the can, the Shelf's Eric Weiss, Jon Ore, and Timothy Krynicki round up last night's social events and a selection of today's speakers.
Next year is shaping up to be massive for Toronto video games. Gamercamp turns the spotlight on the distinctive art styles of 2013’s big three: Guacamelee, Ubisoft Toronto’s Splinter Cell: Blacklist, and Capy’s Super TIME Force.
How Toronto stepped up and became a place to make games.
Welcome to the News Shelf. Thursday’s announcement of the Wii U price, retail packages and launch date dominated the headlines, so that’s where we’re starting. But they aren’t the only company who made an announcement about bringing their games to your television. It isn’t even the only major tech hardware announcement to happen this week (three guesses as to what the other one was). Let’s take a look at the rundown.
Gamercamp, the little games-festival-that-could, returns for its fourth annual outing in the city. The brainchild of co-founders Mark Rabo and Jaime Woo, Gamercamp is a celebration of everything related to games and the people who make (and play) them. With keynote speakers representing games ranging from AAA to indie, Gamercamp Lvl 4 aims to be the most ambitious iteration to date.
Toronto-based games festival lands Splinter Cell, Super T.I.M.E. Force and No Quarter.
When game developer Ubisoft first announced that they would be opening a studio in Toronto, the first question on most people’s minds was what game would they be developing? Well, it seems that we finally have an answer to that query, as Ubisoft announced yesterday that the Toronto studio will lead development on the next […]
In the second part of our interview with Nathan Vella (be sure to read part 1), president of Toronto’s Capybara Games, we talk about game publishers and Ubisoft’s new Toronto studio, as well as independent game development in Ontario. From Around the Web
After months of rumour and speculation, Ubisoft today announced the location for its new Toronto game development studio. Ubisoft Toronto will be located at 224 Wallace Avenue in the city’s West end, just north of Bloor and Lansdowne. The location was actually deduced by an intrepid fan yesterday thanks to some hints from Employee #1, […]
We recently had the chance to sit down with Derek Lebrero, Ubisoft Toronto’s Employee #1. As the public face of Ubisoft in Toronto we wanted to find out more about him: who he was, how he became the first employee of Ubisoft’s new studio, and what he thinks of the Toronto video game scene. […]