Tag Archives: Ubisoft

PAX East: A Photoblog

This gallery contains 11 photos.

There’s no wrong way to do PAX. Dork Shelfer Wesley Fok details how he did it his way at Penny Arcade’s gaming wonderland in Boston. Continue reading

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News Shelf: 25/01/13

By Dork Shelf
January 25, 2013

And now, all the film, game, and comic news that’s fit to print. Star Wars Episode VII finds a director, THQ auctions off big name game franchises, Nintendo unveils new Wii U titles, The Sixth Gun gets an NBC pilot, and Rob Liefeld writes a screenplay.

Film

J. J. Abrams to direct Star Wars Episode VII

Star Wars J.J. Abrams

Sure, we could talk about casting news, the Sundance Film Festival, or any number of awards season rumours, but who wants to do that when Star Wars Episode VII has found its director? In a move that is certain to divide the dorks of the world, Disney is reportedly in negotiations with J.J. Abrams (Super 8, Star Trek) to direct Episode VII, due out in 2015. We hope you like your Star Wars with a healthy serving of lens flare!

Many consider giving the guy in charge of Star Trek control of the Star Wars franchise akin to crossing the geek streams. As any self-respecting fan boy or fan girl knows, despite sharing half their respective titles the two properties couldn’t be more different. So why should the same guy be given control of both? Who knows?! But don’t worry, Abrams has always considered himself more of a Star Wars guy anyways, and as long as he avoids my list of “Abrams-isms” Star Wars will be just fine.

Perhaps helming Star Trek was all part of Abrams’ very long and complex plan to take control of a galaxy far, far away one day. With the 2015 release date looming, the director will likely get right to work on Episode VII after finishing with the upcoming Star Trek Into Darkness. Thanks to Abrams involvement in both franchises, we may soon finally be able to answer the age old question of which is better: Star Trek or Star Wars? - Will Perkins

Games

THQ franchises hit the auction block

Warhammer 40,000 Space Marine - THQ Bankruptcy

Publisher THQ’s major properties were auctioned off this week, its signature titles and franchises sold to the highest bidders. THQ declared Chapter 11 bankruptcy last November, having defaulted on a $50 million loan from Wells Fargo.

Some highlights from the auction: Sega bought Vancouver-based Relic Entertainment (Dawn of War, Company of Heroes) for $26 million; Koch Media bought Volition (Saint’s Row) for $22.3 million and Metro – including the upcoming Metro: Last Light – for $5.8 million; and Ubisoft acquired THQ Montreal as well as South Park: The Stick of Truth for a total of $5.7 million.

Some major franchises didn’t make it past the auction block, although Platinum Games has expressed interest in Darksiders, according to Polygon.

Nintendo unveils new titles

Yoshi Wii U

Nintendo fans exploded in joy thanks to a bevy of announcements from a Nintendo Direct live press conference on Wednesday. The Wii U’s version of the Virtual Console led the headlines, with a promotional sale that includes one game released per month until July, beginning with Balloon Fight.

Other big Nintendo news included an upcoming open-world Legend of Zelda game; a separate release of The Legend of Zelda: Wind Waker remastered in HD; a very Xenogears-ish game by Monolith Soft and an impossibly adorable Yoshi game in the style of Kirby’s Epic Yarn.

Game award season continues

Game Developers Choice Awards

Clearly, 2012 was a stellar year for Canadian game devs, as recognition for their outstanding work continues pouring in.

This week it’s the nominees for the 13th annual Game Developers’ Choice Awards were announced on Thursday. Toronto dev Queasy Games received nods for its acclaimed musical platformer Sound Shapes. But it wasn’t the only Canadian studio to shine — other national nominees include Ubisoft Montreal’s Assassin’s Creed III and Far Cry 3, Bioware’s Mass Effect 3, Mark of the Ninja from Klei Entertainment and Fez from Polytron. - Jonathan Ore

Comics

NBC orders pilot of Oni Press series The Sixth Gun

The Sixth Gun #8

Created in 2010 by writer Cullen Bunn and artist Brian Hurtt, The Sixth Gun is set in the darkest days of the Civil War, mixing cutthroat cowboys with the supernatural, including the deadliest of weapons — the Sixth Gun. Originally slated to be a Syfy miniseries in 2011, NBC’s The Sixth Gun boasts Carlton Cuse (Lost) as showrunner with Ryan Cundal adapting it for the small screen. With nine other pilots also on order by the network, let’s hope this series makes it to their screens (unlike Locke & Key, Aquaman and many others that didn’t make the cut).

Rob Liefeld releases sample pages and casting picks for Icons, his screenplay about the rise of Image Comics

Icons - Rob Liefeld Screenplay

Controversial comic book figure Rob Liefeld released several sample pages from his Image Comics screenplay Icons this week. The story of a publishing company founded on — and now well-known for — championing creator-owned titles (The Walking Dead, Spawn et al.) would undoubtedly make a great film. It would give fans an insider view into the early days at Image, featuring creative giants like Todd McFarlane, Rob Liefeld and Jim Lee, to name a few.

However, considering Liefeld’s notoriety for becoming unhinged at times (leading MTV Geek to ask if he was the Charlie Sheen of Comics), how accurate this portrayal of the Image story is up for debate. His casting choices are interesting, though, if a bit flattering/insulting at times.

Mark Waid weighs in on gender in comics and the digital comic trend

Though Mark Waid’s thoughts on why some creators still oppose digital comics are interesting, his inclusion in the Massive Online Open Course (MOOC) on Gender Through Comic Books is the real news.

He and other comic greats like Terry Moore, Scott Snyder and Stan Lee (who voices the course trailer) have contributed to the curriculum of this amazing course led by Christina Blanch of Ball State University. It’s free to enroll, but may require purchasing course materials if you don’t already own the comics. I’ve signed up, what are you waiting for?

Francesco Francavilla signs on for two issues of Hawkeye in April

Francesco Francavilla - Hawkeye

Matt Fraction’s wildly successful reboot of Hawkeye features covers by David Aja and interiors by Aja, Javior Pulido and others. Fresh off his 2012 Eisner win for Best Cover Artist and newly released ongoing Black Beetle series for Dark Horse, Francesco Francavilla will be drawing issue #10 and #12 on Hawkguy. Francavilla’s art is well-suited for the stylish Hawkeye title, something the book’s editor, Stephen Wacker, noted in his statement accompanying Marvel’s announcement. “Though he’s only on the series for issues #10 and #12, Francesco is going to leave his mark on Clint with some of the most beautiful art you’ll see all year!” - Nicole Rodrigues

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Far Cry 3 Review

December 4, 2012

An open-world shooter that maniacally chuckles at its own possibilities, Far Cry 3 could very well end up being many players’ Skyrim this winter. Continue reading

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Interview: Assassin’s Creed 3 historian Maxime Durand

November 27, 2012

We spoke with Assassin’s Creed 3 team historian Maxime Durand to get a better understanding about how his team weaved historical fact with fiction, in the wake of a controversial Globe and Mail editorial that argued the game “distorts history.” Continue reading

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Thought Bubble: The Wii U and the Trouble with Triple-A

November 20, 2012

The Wii U has finally arrived. Now that the first reviews are trickling in, we want to explore what the first crop of games tell us about the Wii U’s potential as a hardcore and mainstream gaming platform. Continue reading

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Assassin’s Creed III Review

November 15, 2012

Assassin’s Creed III is an excellent game. It might even be a great game, depending on how you define that amorphous notion of ‘greatness.’ Explaining why, however, is a trickier proposition that may depend entirely on your own idiosyncratic interpretation of Americana. Continue reading

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Assassin’s Creed 3: Liberation Review

November 9, 2012

Assassin’s Creed 3: Liberation features multiple locations and a new, compelling female protagonist. But a litany of glitches and bugs will test even the most ardent fans of the parkour-and-daggers series. Continue reading

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Gamercamp: Toronto’s video game magic

October 29, 2012

How Toronto stepped up and became a place to make games. Continue reading

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Interview: Ubisoft scriptwriter Jill Murray

October 24, 2012

Assassin’s Creed III: Liberation scriptwriter Jill Murray sits down with Dork Shelf for a Q&A about Ubisoft’s upcoming Vita game. Continue reading

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Just Dance 4 Review

October 13, 2012

Just Dance 4 is truly the karaoke of dance games, full of guilty pleasures new and old and on-screen lyrics to boot. Continue reading

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News Shelf: 9/14/12

September 14, 2012

Welcome to the News Shelf. Thursday’s announcement of the Wii U price, retail packages and launch date dominated the headlines, so that’s where we’re starting. But they aren’t the only company who made an announcement about bringing their games to your television. It isn’t even the only major tech hardware announcement to happen this week (three guesses as to what the other one was). Let’s take a look at the rundown. Continue reading

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Gamercamp Expands Lineup

August 28, 2012

Toronto-based games festival lands Splinter Cell, Super T.I.M.E. Force and No Quarter.
Continue reading

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Wii U Preview: Just What Is Asymmetrical Gameplay?

July 11, 2012

During a Nintendo event in Toronto we got a chance to try out the Wii U’s new asymmetrical gameplay in New Super Mario Bros. U, Rayman Legends, and Nintendo Land. The games we sampled at the event generally worked, but Nintendo still left us with more questions regarding the value of Wii U’s approach to co-op than any definitive reasons to love it. Continue reading

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Ghost Recon: Future Soldier Review

May 30, 2012

As derivative as it is, Ghost Recon: Future Soldier is exceptionally well made, with core mechanics that make for consistently engaging gameplay that runs smoothly in multiple scenarios. Continue reading

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Interview: Ghost Recon: Future Soldier

May 20, 2012

We had a chance to talk with Tommy Jacob, Creative Director on Ghost Recon: Future Soldier’s multiplayer, while at the game’s launch event in Toronto. Most of our discussion revolved around Red Storm’s relationship with Special Forces soldiers, how those relationships influenced the game, and the contrasts between a video game and real-world Special Forces tactics. Continue reading

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Assassin’s Creed: Revelations Launch Event

November 14, 2011

Few places in Toronto are as appropriate for an Assassin’s Creed event as the Berkeley Church on Queen and Parliament. Originally built in 1871, it’s a mix of the modern and the historical – a perfect fit for the time-jumping, history-shaping saga that continues this week with the release of Ubisoft’s latest chapter in the series, Assassin’s Creed: Revelations. Continue reading

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Assassin’s Creed: Revelations X-11 Impressions

August 21, 2011

Alexandre Breault, Ubisoft’s lead game designer for Assassin’s Creed: Revelations, gave Dork Shelf a rundown of the game’s latest preview build at Microsoft’s X-11 holiday preview event last week. A beardy, burly Ezio Auditore is on his way to Masyaf, former stomping grounds of his predecessor Altair. Continue reading

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Shaun White Skateboarding Impressions

October 8, 2010

Shaun White and Ubisoft have made a favourable pairing in the past, as both the PlayStation 3/Xbox 360 and separate Wii versions of Shaun White Snowboarding received mostly positive reviews last year. Past success bodes well for the upcoming Shaun White Skateboarding, and the PS3 version was playable at the Sony Holiday Preview Event in Toronto earlier this week. Continue reading

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