This week on The Development Slate, your hosts imagine how to make a newer, better DOOM film.
Our Games Editor and Editor-in-Chief discuss the year ahead in video games with a special guest!
Naughty Dog's Uncharted 4: A Thief's End is big-budget storytelling at its finest.
In this special end of the year episode of Play Dead, Gabby asks several game developers about their most memorable video game deaths, from NPC deaths, to game glitches, to digital reminders of deceased loved ones.
With Assassin’s Creed, Ubisoft has demonstrated the ability to make a competent film, but it utterly fails to recognize what it is that people like about its signature franchise.
Listen as James and Yaw adapt the epic video game Star Wars: Knights of the Old Republic for the big screen and figure out how it will fit within the universe.
Fumito Ueda's follow up to Shadow of the Colossus is a brilliant yet maddening exploration of companionship.
This week, James and Yaw adapt the hit 1987 video game Contra!
Dead Rising 4 has zombies and Christmas, but fails to deliver much holiday cheer.
With limited online features, Super Mario Maker 3DS is a lame duck port that is destined to be obsolete.
We’ve all wished that we could make money by playing games but many don’t know that this is actually possible.
Watch Dogs 2 is a much better game than the original, but it arrives at a time when everything else is getting worse.
Co-founder Carl Edwin Michel discusses his efforts to turn Northern Arena into the leading eSports organization in Canada.
The tricks that make Resident Evil great are as effective in 2016 as they were in 1996.
The religious-themed Outlast 2 looks to innovate with content rather than technology.
What does it mean when we pass of cyberterrorism as entertainment?
Three years after its initial release, Will O'Neill's Actual Sunlight remains a harrowing depiction of depression.
Gears of War 4 delivers over-the-top action and proves that the iconic franchise is still relevant today.