The new profit-sharing initiative could be a sign of things to come.
Thoughts on the greedy lunacy of selling the nostalgia before the game.
Turtle Rock's upcoming Evolve is an exercise in Natural Selection and game development.
Eric and Jon try to figure out what makes a game memorable in episode 5 of The WhaleCast.
We speak with the developers of Mouffe, the only video game played with a blanket in a tent.
The spirit of a beloved MMO lives on thanks to the dedication of its fans.
Hinterland's upcoming survival game makes a bigger impact with the weather than most games do with the undead.
Eric and Jon ride the narrative train in episode 4 of the WhaleCast.
Kill Shakespeare co-creator Conor McCreery discusses the lessons learned during the transition from comic book to board game.
We already know what kinds of characters become amiibos. That's why these would be genuinely surprising.
Eric and Jon talk about Super Time Force and Dragon Age: Inquisition in the latest WhaleCast.
Forcing every game to have a male protagonist is tedious rather than profitable.
An emulator is usually not the best way to experience a classic video game.
Eric and Jon discuss the IGF Nominees in the latest episode of the WhaleCast.
Shadowrun: Dragonfall forces players to choose between the system and the story.
The WhaleCast returns with a final look back at 2014.
The Dork Shelf staff on some of the unexpected gaming delights of 2014.
The Dork Shelf staff weighs in on the games that failed to live up to expectations.