Forza Motorsport 4 Review

October 12, 2011

Forza Motorsport 4
Forza Motorsport 4
is a racing game designed for those who love driving, tuning, and customizing cars. The amount of options for customizing not only one’s car but also one’s gaming experience might be daunting to some gamers, but Turn 10 and Microsoft Studios have turned Forza 4 into an incredibly accessible game for both the casual and hardcore markets. The casual gamer can enjoy driving around in their favourite cars with the easiest difficulty settings in place, which will have the game assisting the player with braking and turning, making the experience potentially more enjoyable and less frustrating. For the hardcore gamer the developers have included a number of difficulty parameters and customization options that the player can adjust to challenge their driving skills in cars tuned to the exact type of performance they want. As well, the game boasts a huge selection of online options that makes for intense and challenging racing experiences with other players. Overall, Forza 4 is a car enthusiast’s game that also offers any racing game fan some fun and fast-paced gameplay.

Forza 4’s career mode, called “World Tour,” puts the player through a series of increasingly difficult racing events in order to unlock new cars and in game credits. Driving around the same world famous tracks during the game’s career mode seems like it should get boring after several hours of gameplay. However, the game’s leveling system constantly gives the player XP and rewards, such as new cars or in-game credits, which helps to keep the gameplay relatively fresh as each new vehicle can perform drastically different from the one before. Doing almost anything in the game earns the player XP, which helps to give a nice sense of progression to the overall game. Furthermore, the game offers a variety of race types that help keep the game from getting stale. The game’s A.I. drivers also adapt to how well the player is driving and will become more aggressive in the presence of a skilled player. The adaptive A.I. can help to create dynamic races with drivers that feel different in each new event. Unfortunately, the A.I. is not perfect and the player will still find moments where races can seem either too easy or too difficult. Also, even though the game features a variety of different races and cars, the game can begin to feel repetitive at times, especially since the player will revisit the same tracks over and over. Thankfully the game’s focus on controlled and precise driving is surprisingly fun and even if one prefers a more arcade style of racing game, as opposed to Forza’s simulation-based racing, one should give Forza 4 a try just to engage with the games polished mechanics and to experience the joy of driving a powerful real-world vehicle around a twisting track.

Forza Motorsport 4
Beyond racing around a track Forza 4 also gives players ample options for upgrading and customizing vehicles. One can use the credits they have earned during singleplayer and online play to purchase upgrades that can dramatically alter the performance and handling of a car. The player can also customize the look of his/her cars with custom paint jobs and decals found both in game or created by the Forza community. As well, the game features the new Auto Vista mode that lets players examine select cars in greater detail to get extra information about the given vehicles. Upgrading/tuning, customizing the look of one’s car, and Auto Vista help add some extra content to the overall package of Forza 4 but are not essential to completing the game. Nevertheless, the upgrading/tuning/customization can become rather addictive and one may find themselves spending a long time testing out new upgrades in order to get the optimal performance out of his/her car. On top of the racing, Auto Vista, and customization options the game also features a robust online multiplayer suite that adds hours of new gameplay and community experiences to the game.

Forza 4’s huge online component is where a player’s racing skills are really put to the test, as players compete in 16 player matches in order to get the best times or the top scores. While online, player’s can find standard races, drifting competitions, drag racing, and more arcade-type options like soccer and tag. The number of online game modes ensures that a player will rarely be bored with their online experience. If one gets tired of one game mode then one of the many other online modes are always available. Along with the race types and customization options found online, the game also features two new multiplayer additions to the series: Rivals and Car Clubs. Rivals is a game mode that pits the player either against their friends best time/score on a track or another random player’s best time/score on a track. If one beats the rival’s time then they move up the leaderboard and earns in-game credits and XP. Rivals is a surprisingly addictive gameplay feature and is a great way to introduce new players to Forza 4’s online gameplay. Car Clubs are a new community feature where player’s can join together to create a Car Club which allows players to share cars and pool their tuning and driving skills together to help their club move up the leaderboards. Car Clubs will not be for everyone but creating a Car Club might be a great option for one wanting to share their creations and love of cars with others. Overall, Forza 4’s multiplayer suite is incredibly robust and offers nearly every kind of competitive gameplay a gamer could hope to find in a racing game.

Forza Motorsport 4
Forza 4
’s massive amount of content and customization options will satiate both the drifter’s and drag racer’s desire for speed and precision. If one is new to the Forza series, or new to racing games in general, Forza 4’s vast selection of cars and options can seem daunting, but if one likes cars then there will certainly be something in Forza 4 to enjoy. Additionally, the game’s robust online multiplayer suite makes Forza 4 an incredibly rich and fulfilling game. In short, Forza 4 will offer any gamer with a love of cars a great driving experience.

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Forza Motorsport 4 Preview

October 10, 2011

At the Forza Motorsport 4 launch event in Toronto we got a hands-on demo of the game. Forza Motorsport 4, from Turn 10 and Microsoft Studios, offers a myriad of new gameplay, customization, and community options that are sure to entice any racing fan. However, the event highlighted the variety of controllers a player can use to control the vehicles in the game. We had the chance to try out three of the game’s major controller options: Driving with Kinect, using Microsoft’s new Wireless Speed Wheel, and playing with the standard Xbox 360 controller. Continue reading

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Gears of War 3 Review

September 20, 2011

Gears of War 3 from Epic Games and Microsoft Game Studios is one of the most definitive and comprehensive third-person shooters on the market. Gears 3 offers fans an action heavy conclusion to Delta Squad’s story, as well as an excellent selection of online game modes. The game provides the same solid gameplay and great visuals the series is known for, but even some Gears fans may find the game’s singleplayer campaign lacking in substance. On the other hand the game’s polished and varied versus and co-op game modes should convince many gamers to give Gears of War 3 a try. Continue reading

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Gears of War 3 Features Interview

September 19, 2011

At the recent Gears of War 3 press event in Toronto we had a chance to sit down with Jeff Rivait, Product Manager – Xbox Games and Accessories, and ask him a few questions about the development, gameplay, and features of Gears of War 3. Continue reading

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Gears of War 3 Preview

September 15, 2011

At the recent Gears of War 3 launch event in Toronto we had the opportunity to play about two and a half hours of the Gears of War 3 singleplayer campaign. The few hours we played of Gears 3 were filled with intense battles, huge bosses, new enemies, and a decent variety of gameplay. We certainly enjoyed our time with the game and cannot wait to play through the whole singleplayer campaign. Continue reading

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Top 10: Chrono Trigger Theme Park

By Joel Minty
September 4, 2011

We all remember those halcyon days spent playing the Squaresoft classic Chrono Trigger on our Super Nintendos, and so to does the executive board of Kobayashi-Nielson Enterprises. It was with that nostalgia in mind that the controversial weapons manufacturer announced plans to open a Chrono Trigger Theme Park in 2003. Presenting the top ten reasons supporting a Chrono Trigger Theme Park! Continue reading

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Catherine Review

September 2, 2011

Catherine is a bit of a legacy project from the Persona Team, but they don’t drag any Persona iconography kicking and screaming into it. There are no zombie dogs, Pyramid Head or pretty pan blonde boys with goofy swords. Catherine‘s pastiche is conjured from scratch. And that’s one hell of a reason to start a steamy affair. Continue reading

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Assassin’s Creed: Revelations X-11 Impressions

August 21, 2011

Alexandre Breault, Ubisoft’s lead game designer for Assassin’s Creed: Revelations, gave Dork Shelf a rundown of the game’s latest preview build at Microsoft’s X-11 holiday preview event last week. A beardy, burly Ezio Auditore is on his way to Masyaf, former stomping grounds of his predecessor Altair. Continue reading

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Batman: Arkham City X-11 Impressions

August 21, 2011

Rocksteady Studios showed off a preview build of Batman: Arkham City at Microsoft’s X-11 event last week, and we had a chance to romp through a wrecked of Gotham’s biggest prison yard ever. Unsurprisingly, we left as excited as the previews and trailers have been making us over the past year, and then some. Continue reading

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Gamercamp Jr Meetup

By Dork Shelf
August 19, 2011

Check Out The Gamercamp Jr Website, Kits, and Meetup! Thanks for your interest in Gamercamp Jr! Our goal is to help the next generation become more games literate and support any games-related ventures to express themselves whether it be as … Continue reading

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King’s Bounty: Legions open beta on Facebook

August 10, 2011

King’s Bounty: Legions, the Facebook free-to-play version of 1C Company’s role-playing game, opened the doors to its beta realm this week. From early impressions of Legions, the free browser-based version proved surprisingly robust, and might be the best video game using the Facebook platform to date. Continue reading

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inFAMOUS 2 Review

August 8, 2011

Perhaps it came out too close to Activision’s Prototype, maybe a superhero-who-isn’t was not a marketable enough concept for people to latch on to, but whatever the reason may be, folks just don’t seem to talk about the original inFAMOUS on the same level they do Uncharted, or even Sucker Punch’s own Sly Cooper. inFAMOUS 2 hopes to drive it all home, carrying the pulse of the first and wrap up both the narrative and the possibilities rooted in the first. Is there chain-lightning in the follow-up, or is there not enough power to keep this engine running? Continue reading

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